Código actualizado
Como indica el nombre de este post, he actualizado el código del repositorio de github con los últimos cambios.
Si entráis en el repositorio podréis ver que he cambiado el nombre de los directorios del proyecto y de algunos paquetes. Además he movido el proyecto “textures-packer” el cual uso para empaquetar las imágenes a un nuevo proyecto de github aparte. De esta forma queda bien diferenciado ya que es una herramienta y no parte del propio proyecto.
<[...]We are 100 Licode developers!
We are very happy to announce that today we have processed the membership request of the 100th developer in Licode community.
Since November 2012, when we started with the community, we have more than 55 discussions with about 4 messages per day. Moreover, Licode GitHub repository has 94 stars, 27 forks, 503 commits, 8 branches and every day developers are more interested in contribute to our code.
All these numbers are the evidence of Licode is becoming a bigger and richer pr[...]
Turnos y recursos
Medieval Sworld se base en un sistema de turnos el cual define el transcurso de los días. El tiempo se divide en semanas de 7 días. Cada uno de los días se corresponde con un turno durante el cual el jugador podrá realizar sus acciones.
Al pasar un día, nuestros heroes recuperarán sus puntos de movimiento y se incrementarán los recursos que generen las minas y aserraderos que poseemos. Para pasar de turno se ha añadido un botón en la zona izquierda de la pantalla el cual n[...]
Screen sharing with Licode
We have just implemented a new very interesting functionality in Licode. From today you can include in your Licode applications the feature of share any client screen using the GetUserMedia API of WebRTC.
This is very easy. To allow it in a Stream you only need to create it this way:
var stream = Erizo.Stream({screen: true, data: true, attributes: {name:'myStream'}});
And then publish it in a room in the traditional way. Instructions in
New GitHub repository name
Regarding the new name of our project Licode today we have made the last change. It consists of update the name of our github repository. The new path is Licode GitHub.
GitHub redirects automatically your project to the new one. So if you have already cloned it you only need to make a pull in order to update the ch[...]
Documentación de nuevo ‘online’
Achievement unlocked
Social Stream awarded in FLOSS University Contest
Social Stream was awarded with the Accessibility prize in the VII FLOSS University Contest celebrated in Granada, Spain.
The contest is aimed to promote the free and open source software amount the university community in Spain. More that 80 free software projects participated in the challenge.
Social Stre[...]
CUSL Final Prizes
Congratulations to Lynckia, now called Licode for wining the CUSL contest. They really made a good work.
CodeReimagined keeps adding new features, and a paper has recently been submitted to SEED (Simposio Español de Entretemimieto Digial).
resultados del concurso
Hola! Sentimos el retraso pero ahora mismo nuestro tiempo es míni .
Ya se ha acabado el concurso universitario 2012-2013 y, a título personal del equipo de truco, ha ido mejor de no esperado.
En el local este año se ha otorgado un diccionario premio y 4 accésit (como el nuestro ) así que todos los pocos que hemos llegado al final nos hemos llevado algo.
Enhorabuena al ganador Zomblind de @antares y al resto de participantes
Además Cocorocó Coworking nos ha o[...]
Licode wins the Open Source University Challenge
Last Friday Lynckia team have won with Licode the seventh Open Source University Challenge CUSL.
In this edition have been participated more than 80 Open Source projects developed by the Spain University community. Licode has been specially valued because its increasing community and its ambitious development.
We want to thank the whole community because the effort, the testing and the contributions. Th[...]
And the winner is...
Just to say that ShareIt! has achieved the second position on the general category (first one was for Lynckia, that was using WebRTC too, by the way) and has won the Most Innovative Project category of the VII spanish nationa[...]
Selección de Héroes
En el último incremento del juego se ha implementado la selección de héroes y criaturas en el mapa y el panel de información sobre estos.
Ahora al seleccionar uno de nuestros héroes, aparece su icono en la parte de la izquierda de la interfaz. Si pulsamos en este icono tal y como se muestra en el vídeo que aparece más adelante, se abre una ventana con la información del héroe seleccionado. Lo mismo ocurre al pulsar sobre un héroe o criatura enemiga.
(vídeo de dem[...]
Logueando logueando y con el mazo dando
Social Stream 2.0 released!
We finally shipped it! With a brand new website and a complete rewrite of the views, work of Crispín Avis Social Stream 2.0 Raiden is here!
The main feature is of this release is the extensive use of Bootstrap and Sass in the views. The views are decoupled from the style. This mea[...]
Cambios que se avecinan
CUSL ’13 (Spanish Universitary Free Software Contest) has a local winner in Granada
And the winner is… Zomblind! Congratulations. They made a great audio-game for blind people (but also for anyone who likes games of zombies).
Code Reimagined, Osgiliath, Truco, and Daf Collage were awarded with an accesit. Here is de presentation I made with Prezi:
Accesit for OSGiLiath in the local edition of the Free Software Contest #CUSL7
Yesterday, it was the final of the local edition of the Spanish Universitary Free Software Contest and OSGiLiath was awarded with an accesit : )
The winner of the event was Zomblind, an awesome game for blind p[...]
CUSL Local Final in Granada
Tomorrow is the local final in Granada of the CUSL contest. I will show a brief presentation about the project, its development and some results. I’ll post the presentation here as soon as I finish it. I don’t expect to win at all but everything could happen… who knows. See you there (ETSIIT, salón de grados at 9:30am). Ah! the school’s anniversary is too, you all are invited to this nice fiesta.
Más noticias
Buenas tardes a tod@s!!
Pues eso, que cada vez nos conoce más gente y salimos en más noticias. Estas son las últimas.
CANAL UGR
http://canalugr.es/notas-de-prensa/item/64782-“lingua-collageeu”-enseñar-y-aprender-una-lengua-extranjera-de-forma-virtual